APPLICATION DESIGN - TASK 4: HI-FI PROTOTYPE

13/57/26 - 26/7/26 (Week 12 - Week 14)

Lim Jia Xuan  0371026

DST60504 Application Design 1

Task 4 - Hi-Fi Prototype


TABLE OF CONTENTS

1.0 Lectures
2.0 Instructions
3.0 Task 4 - Hi-Fi Prototype
4.0 Feedback
5.0 Reflection


1.0 LECTURES

Week 13 - Design Systems 

< Why do we need a design system? >
  1. Teamwork - Helps team members find common information and elements to design
  2. Consistency - Makes sure all elements are part of the same look and feel to keep experience at the same standard
  3. Automation - Saves time for projects that reuse functions and features across the same company
  4. Legacy - Helps newcomers get a feel for how things work and how to implement their work in the pipeline

< What makes it to the system? >
  • Things that worked
  • Building blocks
  • Guidelines
  • System help

< Best system practices >
  • Group similar items 
  • Naming conventions and instructions 
  • Show applications and examples 
  • Contact information 


2.0 INSTRUCTIONS




3.0 TASK 4 - HI-FI PROTOTYPE

TASK 4 MUJI PASSPORT by Jia Xuan

Muji Passport Figma Prototype



Muji Passport Launch Ad




4.0 FEEDBACK

Week 14
- No Feedback

Week 13
- No Feedback


5.0 REFLECTIONS

Overall, this project has been a valuable learning experience that strengthened my understanding of the UX design process. Through user research, prototyping, and usability testing, I learned the importance of designing based on users' needs rather than my own assumptions. User feedback helped me identify areas for improvement and refine the design into a more intuitive and user-friendly experience. This project has also improved my confidence in making research-driven design decisions, which will be valuable in my future UX projects.

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